What are the rules for a 5 or 6 player match?
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The following rules officially replace the “Extraordinary Build Phase.” Now, two players will “share” a turn (identified as Settler 1 and Settler 2). Settler 1 is the player that rolls the production dice for the turn. Settler 2 is the third player to the left of Settler 1.
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1. Resource Production Phase
Settler 1 rolls the dice determine which terrain hexes produce resources for all players (as usual).
2. Trade and Build Phase
Settler 1 performs all of their trading and building actions exactly as usual (no changes to the rules). Settler 1 then ends their trade and build phase.
Settler 2 now gets to take a special turn. Settler 2 may also trade and build as much as they wish, with the following exception: Settler 2 MAY NOT trade with other players (domestic trade). However, Settler 2 is allowed to trade with the supply (maritime trade). Settler 2 then ends their trade and build phase.
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Both Settler 1 and Settler 2 may play development or progress cards on their turns, but only Settler 1 is allowed to play a knight card before rolling the dice.